StarCraft II Official Players Thread
08-19-2010 at 03:08 PM
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#61
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Envious.695
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08-25-2010 at 01:12 PM
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#62
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Quote:
Originally Posted by Ownaginatios
Goddamn I'm so ****ing pissed off. So I was in this game for a whole hour (my ally randomly left at the beginning) and I was actually owning the other team so hard with my pretty much unlimited supply of battle cruisers.
Then the ****ing game crashes RIGHT as I was about to win, and it was counted as a loss (-17).
The ****tards at blizzard should allow me to get back into the game IF I return online within the alloted 1 minute or so that it waits for me.
/rant
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err are you sand bagging to bronze it up? :S
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08-25-2010 at 01:46 PM
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#63
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Trolling ain't easy
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Quote:
Originally Posted by Krusenik
err are you sand bagging to bronze it up? :S
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wut...
EDIT: Oh wait, I see what you're saying. lol no, I actually suck pretty bad.
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Dillon Dixon
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08-25-2010 at 09:34 PM
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#64
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Lmao that sucks dude.
""*In korea*, 10 of their top 20 players are zerg."
And Jerry, you big nub, there're polls on some Korean sites asking which race is the weakest right now, and basically 67% of Koreans think zerg is the weakest at this moment.
Which I wholeheartedly agree with =(
"I am in Diamond 1v1 and 2v2 for Zerg... they are by far the most disadvantaged race in the game. Terran has it easy mode, and protoss come a close second. Not only do Zerg lack units... we need to be creative to defeat a terran that is simply attack+go with their mmm/siege ball."
Diamond in 1s for zerg...teach me :(
I'm doing decently in platinum but still...
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08-25-2010 at 09:37 PM
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#65
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Trolling ain't easy
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I think Protoss severely overpower everybody at the beginning of the game.
Typical douche-who-plays-protoss strategies:
1) Build a pylon in my base 2 seconds into the game
2) Build a vespene mining place in my base 2 seconds into the game
3) Build 10,000 void rays
I fawking hate void rays.
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Dillon Dixon
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08-25-2010 at 09:41 PM
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#66
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Look up videos for counters against void ray rushes? There's tutorials for everything now I'm pretty sure.
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08-25-2010 at 09:49 PM
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#67
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I know the strategies for countering them, but no matter what, it's always super costly.
Blizzard shouldn't have given them air-air attack.
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08-25-2010 at 09:50 PM
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#68
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terran is so awesome. so many harassment units, especially against those poor zerg. i just love it when zerg players spread their overlords all over the map without getting the speed upgrade, 1 viking can take out so many of them.
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08-25-2010 at 10:36 PM
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#69
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Quote:
Originally Posted by Ownaginatios
I know the strategies for countering them, but no matter what, it's always super costly.
Blizzard shouldn't have given them air-air attack.
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For terran, only takes about 3 marines to counter each void ray. Seems cheap to me.
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08-25-2010 at 11:02 PM
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#70
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Mutas, hydras > voids
Marines, vikings (assuming you kite them) > voids
Voids, stalkers > voids
The worst thing you can do is try to out tech someone who's massing voids by getting BCs or Thors or anything like that - once they charge up all those units are gonna die instantly.
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08-26-2010 at 12:23 PM
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#71
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was offline, but
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Quote:
Originally Posted by DarkReaper
For terran, only takes about 3 marines to counter each void ray. Seems cheap to me.
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3 marines is not enough, unless they have stim. Charged micro void ray will rape it, hands down.
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08-26-2010 at 04:22 PM
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#72
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u guys should check out fazing on sc2. since void rays have instantaneous damage, if u control group and mass switch targets it kills units so fast
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08-26-2010 at 05:18 PM
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#73
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TogoSalmon.998
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08-26-2010 at 06:25 PM
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#74
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Scout so you know what he's going. If void rays, get an extra queen or two to defend and transfuse each other. That will buy you time for lair-tech and hydras. Void rays are very situational and a huge commitment. If you scout them you can win the game out right, but if not, it's a sure loss. They are a gimmick, always scout and you'll get some easy wins.
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08-27-2010 at 01:13 PM
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#75
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An interesting twist to the "Terran bio-ball+tanks is OP" debate. Haven't really seen any baneling bombs until now...and one can definitely get them by mid-game. Although it doesn't solve the problem of Terran mech...but 1/2 ain't bad?
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